- BOXSHOT ULTIMATE 4.13 LINCESE SOFTWARE
- BOXSHOT ULTIMATE 4.13 LINCESE CODE
- BOXSHOT ULTIMATE 4.13 LINCESE FREE
This lets you keep the jobs folder on a separate computer and have a separate copy of Boxshot doing rendering. By default Boxshot collects all the resources into the job folder when you decide to render it later. The collection feature is also used for our "Render later" option. This is perfect for transferring projects to another place, making sure nothing is lost. Clicking it brings up the saving window and once you choose the path and file name, Boxshot collects all the images and external files and puts them next to the saved project. A nice addition has been done to the File menu, see the Collect Resources. That was the goal and we are quite happy with the results. Boxshot now performs much better color profile and gamma corrections when loading and saving images, so you should get no difference when exchanging images with Photoshop. This may slightly change the way your scenes look, yet we tried our best to keep your old scenes untouched. Starting from this version Boxshot takes gamma into account when loading HDR images.
BOXSHOT ULTIMATE 4.13 LINCESE FREE
We hope to address the rest of the issues in the next updates, but please feel free to contact us if something is not loading well there. It now passes almost all the SVG tests and you should get much less warnings when loading external curves into Boxshot. As it's been said above, we did a great job on our SVG parser for both Lathe and Extrude shapes. Boxshot now extracts them into the "buddy" folder next to the FBX file, so nothing is messed up anymore when several FBX files with embedded images are opened at the same time.
BOXSHOT ULTIMATE 4.13 LINCESE CODE
FBX loading code has been improved to better handle models with embedded images.
Owlet and Koru will soon be switched to the new importer to make sure all the apps are on the same page. If you still have a 3DS file that is not loaded properly by the new version - let us know. All the hierarchies, instances and transformations are now supported well. We did a big test on the large number of various 3DS files and made sure they all are loaded exactly the same way as in Autodesk 3D Studio Max. Another important improvement has been done in 3DS importing code. It will take a few more updates to sync the things up perfectly between the apps, but you will feel the difference even with what we have at the moment. Boxshot now exports proper scene hierarchy and materials to Collada, so Koru and Owlet can get the most of it and read Boxshot materials and scene parameters. We seriously updated our Collada import/export code in order to make it the main interchange format between our apps. Now you've got something to choose from Other Improvements: What we did is we renamed the left "Materials" panel to "Assets" and added a lot of new stuff there There are more than 200 materials and about 50 images there, including new HDR environment images and complex materials like "Hot foil" or "Spot UV". Three new shapes, two new tools, lots of improvements and bug fixes:ģD Text Shape Extrude Shape Conical Label Shape The Old New "Assets" Panel:Īnother long-requested feature is a better built-in materials list. You don't need to adjust your images for our shapes-Boxshot adjusts the shapes for you! Release Notes
If you need more shapes, just load them! Boxshot supports loading FBX, 3DS, and Collada (DAE) files to use in scenes.īoxshot can resize shapes according to your graphics. Almost all the shapes are customizable so you can adjust them for your design.
BOXSHOT ULTIMATE 4.13 LINCESE SOFTWARE
Boxshot features 50+ customizable shapes and renders them so realistically that customers may think they are seeing a photo of the actual product.īoxshot features a large selection of customizable shapes: software boxes hardbound and paperback books magazines CD, DVD, and Blu-ray boxes cards, cans, mugs bags and much more.